Swift Entry point description
Intro.
I started studying Swift because I want to make my own macOS app during my master’s course. Today is the first day. I will show you how the basic Swift template is structured:
// pomoApp.swift
// pomoimport SwiftUI
import SwiftData@main
struct pomoApp: App {
var body: some Scene {
WindowGroup {
ContentView()
}
}
}
Explanation
@main Annotation:
- The
@main
attribute is used to designate the entry point of the Swift application. - This is similar to the
main
function in other programming languages (likeC
,C++
, orJava
), but in Swift, it is used to mark the starting point of a SwiftUI app. - It tells the Swift compiler that this is where the program should start executing.
struct pomoApp: App:
pomoApp
is a structure that conforms to the App
protocol.
The App
protocol is provided by SwiftUI and represents the structure and behavior of an app.
var body: some Scene:
- The
body
property is required by theApp
protocol and is used to describe the content and behavior of the app. - The return type
some Scene
indicates that this property will return an object that conforms to theScene
protocol. - The
Scene
protocol represents a part of the app's user interface. In this case, it represents the main scene of the app.
WindowGroup:
WindowGroup
is a container that manages a group of windows in the app.- It can contain one or more views, and each view represents the content of a window.
- Here, it contains a single view,
ContentView
, which means the app will start with this view as the main window content.
ContentView:
ContentView
is a SwiftUI view that you define elsewhere in your code. It represents the primary user interface for your app.
Understanding some Scene
- The keyword
some
insome Scene
is part of Swift's opaque return types feature. - It means that the method or property will return a value of a type that conforms to the
Scene
protocol, but it doesn't specify exactly which type. - This allows for flexibility and abstraction. The exact type can be determined by the compiler, but you don’t need to expose the specific type to the users of your API.
- In this context,
some Scene
allows thebody
property to return different types of scenes without specifying them explicitly, as long as they conform to theScene
protocol.
Here’s an example with more than one view:
import SwiftUI
import SwiftData
@main
struct pomoApp: App {
var body: some Scene {
WindowGroup {
ContentView()
AnotherView()
}
}
}
In this hypothetical example, WindowGroup
now contains ContentView
and AnotherView
, showing that multiple views can be managed by the WindowGroup
.
Summary
@main
marks the entry point of the Swift app.struct pomoApp: App
conforms to theApp
protocol, defining the app's structure.var body: some Scene
returns a scene object, withsome Scene
indicating an opaque return type that conforms to theScene
protocol.WindowGroup
manages the app's windows and their content.